Prototype

3d platformer

Year :

2023

Duration :

1 Week

Platform :

PC

Role :

Game Developer

Collaborators :

Solo

Core Loop :

Navigate platforming challenges across levels, collect coins and power-ups, avoid or defeat enemies, and reach the goal flag to complete each stage.

Summary :

A classic Mario-inspired 3D platformer built as a hands-on preparation project for the Unity Associate Programmer Certification. The game features core platforming mechanics like jumping, running, power-up collection, and enemy interactions. Developed to demonstrate technical proficiency in Unity C# scripting, physics implementation, and game systems design, this project showcases fundamental skills in character controllers, level design, and gameplay programming.

Prototype

3d platformer

Year :

2023

Duration :

1 Week

Platform :

PC

Role :

Game Developer

Collaborators :

Solo

Core Loop :

Navigate platforming challenges across levels, collect coins and power-ups, avoid or defeat enemies, and reach the goal flag to complete each stage.

Summary :

A classic Mario-inspired 3D platformer built as a hands-on preparation project for the Unity Associate Programmer Certification. The game features core platforming mechanics like jumping, running, power-up collection, and enemy interactions. Developed to demonstrate technical proficiency in Unity C# scripting, physics implementation, and game systems design, this project showcases fundamental skills in character controllers, level design, and gameplay programming.

Prototype

3d platformer

Year :

2023

Duration :

1 Week

Platform :

PC

Role :

Game Developer

Collaborators :

Solo

Core Loop :

Navigate platforming challenges across levels, collect coins and power-ups, avoid or defeat enemies, and reach the goal flag to complete each stage.

Summary :

A classic Mario-inspired 3D platformer built as a hands-on preparation project for the Unity Associate Programmer Certification. The game features core platforming mechanics like jumping, running, power-up collection, and enemy interactions. Developed to demonstrate technical proficiency in Unity C# scripting, physics implementation, and game systems design, this project showcases fundamental skills in character controllers, level design, and gameplay programming.

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