Prototype
RPG Project
Year :
2024
Duration :
1 Month
Platform :
PC
Role :
Game Designer / Developer
Collaborators :
Solo



Core Loop :
Explore the isometric world, engage with voiced NPCs through branching dialogue, accept and complete dynamic quests, navigate using AI-driven pathfinding, engage in tactical combat encounters, and progress through a polished UI that tracks inventory, quests, and character stats.



Summary :
RPG Project is a tutorial-based isometric RPG developed to master core systems design and implementation in Unity. Following structured learning resources, the project explores essential RPG mechanics including AI-driven NPC navigation using NavMesh, branching dialogue systems with voice acting integration, dynamic quest management and tracking, tactical real-time combat, and polished UI design for inventory and progression systems. Built to deepen technical proficiency in Unity C# scripting, this project demonstrates understanding of complex system architecture, audio implementation, quest design, and creating cohesive player experiences through interconnected game systems.












More Projects
Prototype
RPG Project
Year :
2024
Duration :
1 Month
Platform :
PC
Role :
Game Designer / Developer
Collaborators :
Solo



Core Loop :
Explore the isometric world, engage with voiced NPCs through branching dialogue, accept and complete dynamic quests, navigate using AI-driven pathfinding, engage in tactical combat encounters, and progress through a polished UI that tracks inventory, quests, and character stats.



Summary :
RPG Project is a tutorial-based isometric RPG developed to master core systems design and implementation in Unity. Following structured learning resources, the project explores essential RPG mechanics including AI-driven NPC navigation using NavMesh, branching dialogue systems with voice acting integration, dynamic quest management and tracking, tactical real-time combat, and polished UI design for inventory and progression systems. Built to deepen technical proficiency in Unity C# scripting, this project demonstrates understanding of complex system architecture, audio implementation, quest design, and creating cohesive player experiences through interconnected game systems.












More Projects
Prototype
RPG Project
Year :
2024
Duration :
1 Month
Platform :
PC
Role :
Game Designer / Developer
Collaborators :
Solo



Core Loop :
Explore the isometric world, engage with voiced NPCs through branching dialogue, accept and complete dynamic quests, navigate using AI-driven pathfinding, engage in tactical combat encounters, and progress through a polished UI that tracks inventory, quests, and character stats.



Summary :
RPG Project is a tutorial-based isometric RPG developed to master core systems design and implementation in Unity. Following structured learning resources, the project explores essential RPG mechanics including AI-driven NPC navigation using NavMesh, branching dialogue systems with voice acting integration, dynamic quest management and tracking, tactical real-time combat, and polished UI design for inventory and progression systems. Built to deepen technical proficiency in Unity C# scripting, this project demonstrates understanding of complex system architecture, audio implementation, quest design, and creating cohesive player experiences through interconnected game systems.















