Prototype

RPG Project

Year :

2024

Duration :

1 Month

Platform :

PC

Role :

Game Designer / Developer

Collaborators :

Solo

Core Loop :

Explore the isometric world, engage with voiced NPCs through branching dialogue, accept and complete dynamic quests, navigate using AI-driven pathfinding, engage in tactical combat encounters, and progress through a polished UI that tracks inventory, quests, and character stats.

Summary :

RPG Project is a tutorial-based isometric RPG developed to master core systems design and implementation in Unity. Following structured learning resources, the project explores essential RPG mechanics including AI-driven NPC navigation using NavMesh, branching dialogue systems with voice acting integration, dynamic quest management and tracking, tactical real-time combat, and polished UI design for inventory and progression systems. Built to deepen technical proficiency in Unity C# scripting, this project demonstrates understanding of complex system architecture, audio implementation, quest design, and creating cohesive player experiences through interconnected game systems.

Prototype

RPG Project

Year :

2024

Duration :

1 Month

Platform :

PC

Role :

Game Designer / Developer

Collaborators :

Solo

Core Loop :

Explore the isometric world, engage with voiced NPCs through branching dialogue, accept and complete dynamic quests, navigate using AI-driven pathfinding, engage in tactical combat encounters, and progress through a polished UI that tracks inventory, quests, and character stats.

Summary :

RPG Project is a tutorial-based isometric RPG developed to master core systems design and implementation in Unity. Following structured learning resources, the project explores essential RPG mechanics including AI-driven NPC navigation using NavMesh, branching dialogue systems with voice acting integration, dynamic quest management and tracking, tactical real-time combat, and polished UI design for inventory and progression systems. Built to deepen technical proficiency in Unity C# scripting, this project demonstrates understanding of complex system architecture, audio implementation, quest design, and creating cohesive player experiences through interconnected game systems.

Prototype

RPG Project

Year :

2024

Duration :

1 Month

Platform :

PC

Role :

Game Designer / Developer

Collaborators :

Solo

Core Loop :

Explore the isometric world, engage with voiced NPCs through branching dialogue, accept and complete dynamic quests, navigate using AI-driven pathfinding, engage in tactical combat encounters, and progress through a polished UI that tracks inventory, quests, and character stats.

Summary :

RPG Project is a tutorial-based isometric RPG developed to master core systems design and implementation in Unity. Following structured learning resources, the project explores essential RPG mechanics including AI-driven NPC navigation using NavMesh, branching dialogue systems with voice acting integration, dynamic quest management and tracking, tactical real-time combat, and polished UI design for inventory and progression systems. Built to deepen technical proficiency in Unity C# scripting, this project demonstrates understanding of complex system architecture, audio implementation, quest design, and creating cohesive player experiences through interconnected game systems.

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