Prototype
Super Ski
Year :
2023
Duration :
1 Week
Platform :
PC
Role :
Game Developer
Collaborators :
Solo



Core Loop :
Ski down snowy slopes, avoid obstacles, collect items, maintain speed and balance, and reach the finish line to complete each run.



Summary :
A fast-paced snow skiing game built as a hands-on preparation project for the Unity Associate Programmer Certification. Players navigate downhill courses, dodging obstacles and managing momentum while collecting points. Developed to demonstrate technical proficiency in Unity C# scripting, physics-based movement, and game mechanics implementation, this project showcases core skills in player controllers, collision detection, and dynamic gameplay systems.












More Projects
Prototype
Super Ski
Year :
2023
Duration :
1 Week
Platform :
PC
Role :
Game Developer
Collaborators :
Solo



Core Loop :
Ski down snowy slopes, avoid obstacles, collect items, maintain speed and balance, and reach the finish line to complete each run.



Summary :
A fast-paced snow skiing game built as a hands-on preparation project for the Unity Associate Programmer Certification. Players navigate downhill courses, dodging obstacles and managing momentum while collecting points. Developed to demonstrate technical proficiency in Unity C# scripting, physics-based movement, and game mechanics implementation, this project showcases core skills in player controllers, collision detection, and dynamic gameplay systems.












More Projects
Prototype
Super Ski
Year :
2023
Duration :
1 Week
Platform :
PC
Role :
Game Developer
Collaborators :
Solo



Core Loop :
Ski down snowy slopes, avoid obstacles, collect items, maintain speed and balance, and reach the finish line to complete each run.



Summary :
A fast-paced snow skiing game built as a hands-on preparation project for the Unity Associate Programmer Certification. Players navigate downhill courses, dodging obstacles and managing momentum while collecting points. Developed to demonstrate technical proficiency in Unity C# scripting, physics-based movement, and game mechanics implementation, this project showcases core skills in player controllers, collision detection, and dynamic gameplay systems.















