

Hi


Hi


Hi
Sarvesh
Game
designer
Crafting Worlds from India
Crafting Worlds from India
what I can do for you
As a Game Designer, I am a worldbuilder, crafting interactive experiences that connect with players.
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
About me
Hi, I'm Sarvesh. A Game Designer and Unity developer passionate about crafting immersive mechanics and meaningful player experiences.
0
0
Year of Experience
0
0
Year of Experience
0
0
Year of Experience
0
0
Published Games
0
0
Published Games
0
0
Published Games
0+
0+
Personal Works
0+
0+
Personal Works
0+
0+
Personal Works
Call Today :
Call Today :
Call Today :
Email :
Email :
Email :
Select Works
A curated collection of my most defining projects showcasing how I engineer engaging mechanics and balanced systems to drive player experiences.

Zombie Lockdown
Survive the apocalypse in this action-packed FPS, fighting through hordes of Zombies & Mutants to navigate a city under total lockdown.

Where Ware?
A node-based puzzle explorer where players must strategically navigate ruins and manually draw their own map to survive traps and find the exit.

?
A surreal 2D sprite RPG that leads players through a bizarre sequence of seemingly unconnected events to uncover a hidden narrative.

Bloodline Quest
A 2D action platformer blending fast-paced combat with unique digital root puzzle mechanics to defeat an ancient evil.



Hi
Hi
Hi
Let's Connect
Let’s connect to explore opportunities—whether you’re hiring, building a team, or looking for a game designer to bring your project to life.


Hi


Hi


Hi
Sarvesh
Game
designer
Crafting Worlds from India
Crafting Worlds from India
what I can do for you
As a Game Designer, I am a worldbuilder, crafting interactive experiences that connect with players.
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
About me
Hi, I'm Sarvesh. A Game Designer and Unity developer passionate about crafting immersive mechanics and meaningful player experiences.
0
0
Year of Experience
0
0
Year of Experience
0
0
Year of Experience
0
0
Published Games
0
0
Published Games
0
0
Published Games
0+
0+
Personal Works
0+
0+
Personal Works
0+
0+
Personal Works
Call Today :
Call Today :
Call Today :
Email :
Email :
Email :
Select Works
A curated collection of my most defining projects showcasing how I engineer engaging mechanics and balanced systems to drive player experiences.

Zombie Lockdown
Survive the apocalypse in this action-packed FPS, fighting through hordes of Zombies & Mutants to navigate a city under total lockdown.

Where Ware?
A node-based puzzle explorer where players must strategically navigate ruins and manually draw their own map to survive traps and find the exit.

?
A surreal 2D sprite RPG that leads players through a bizarre sequence of seemingly unconnected events to uncover a hidden narrative.

Bloodline Quest
A 2D action platformer blending fast-paced combat with unique digital root puzzle mechanics to defeat an ancient evil.



Hi
Hi
Hi
Let's Connect
Let’s connect to explore opportunities—whether you’re hiring, building a team, or looking for a game designer to bring your project to life.


Hi


Hi


Hi
Sarvesh
Game
designer
Crafting Worlds from India
Crafting Worlds from India
what I can do for you
As a Game Designer, I am a worldbuilder, crafting interactive experiences that connect with players.
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
1. Systems Design
Core loops & progression frameworks
Economy tuning & resource balancing
Stat curves & difficulty calibration
Combat mechanics & data-driven tuning
2. PLAYER EXPERIENCE
Flow state & engagement optimization
Feedback systems & reward loops
Onboarding & learnability design
Retention-driven mechanics
3. PROTOTYPING & IMPLEMENTATION
Rapid concept validation
Gameplay scripting (Unity/Unreal)
Iterative playtesting & refinement
Feature delivery from spec to ship
4. DOCUMENTATION & COLLABORATION
GDD & feature documentation
Cross-discipline communication
Design intent articulation
Agile workflow integration
About me
Hi, I'm Sarvesh. A Game Designer and Unity developer passionate about crafting immersive mechanics and meaningful player experiences.
0
0
Year of Experience
0
0
Year of Experience
0
0
Year of Experience
0
0
Published Games
0
0
Published Games
0
0
Published Games
0+
0+
Personal Works
0+
0+
Personal Works
0+
0+
Personal Works
Call Today :
Call Today :
Call Today :
Email :
Email :
Email :
Select Works
A curated collection of my most defining projects showcasing how I engineer engaging mechanics and balanced systems to drive player experiences.

Zombie Lockdown
Survive the apocalypse in this action-packed FPS, fighting through hordes of Zombies & Mutants to navigate a city under total lockdown.

Where Ware?
A node-based puzzle explorer where players must strategically navigate ruins and manually draw their own map to survive traps and find the exit.

?
A surreal 2D sprite RPG that leads players through a bizarre sequence of seemingly unconnected events to uncover a hidden narrative.

Bloodline Quest
A 2D action platformer blending fast-paced combat with unique digital root puzzle mechanics to defeat an ancient evil.



Hi
Hi
Hi
Let's Connect
Let’s connect to explore opportunities—whether you’re hiring, building a team, or looking for a game designer to bring your project to life.
